@Six-Shooter. Well the site is about 8 years old now and the game has been dead for at least two of those. You can hardly expect to ge tthe same amount of sign-ups as we did say 4 years ago..
ew.. yeah its dangerous business.. face into glass on edge of desk or similar and these things really are pretty lethal. Im either sitting down with mine of theres a useful railing thing behind my desk which keeps me grounded if standing.
HEHEHE yeah im fine. i didnt actually break anything, just bruised stuff a lot (my ego mainly) im all better now though, so i will be back to playing eat saber and Pavlov..
Also yeah i broke out in an all over body sweat the other day, then my mouth went all watery and i realised i was suffering from my first go of motion sickness.. Pulled the headset up off my head and 2 seconds later i was fine. But for those few seconds things did feel VERY odd..
Eek! The only thing I've broken in VR is a massive sweat! I hope you're alright, Nobby. Take it easy, play some comfort VR games, and you'll be back to throwing your arms and head around in no time
Ouch! but yeah for VR, esp. a Vive you need a big empty room in best case scenario. The friend of my sister has a 20qm room reserved for it and never is completely alone when playing, just in case he is near a wall or the desk in the corner. get well soon.
Registered Member #473
Joined: Tue Jun 12 2012, 07:05PM
Posts: 126
he U.S. branch of Atari has filed for Chapter 11 bankruptcy, as a means of separating its financials from its French parent holding company Atari S.A., and in turn securing a fresh start.
Chapter 11 bankruptcy is often used to allow large companies to restructure their business affairs, although it is usually only put into motion after careful consideration of alternative options.
Atari Inc. and its other U.S.-based companies, including Atari Interactive Inc., Humongous, Inc. and California US Holdings, are looking to sell all of their assets within the next 90-120 days, as the collective looks to shift business from traditional retail games to digital and licensing.
Assets due to be sold include Pong, Asteroids, Centipede, Missile Command, Battlezone, Tempest, Test Drive, Backyard Sports and Humongous.
Atari was bought out by French developer Infogrames back in 2008, and in 2009 Infogrames changed its name to Atari S.A., as it looked to make use of the Atari name.
However, the U.S. branch of Atari now wants to separate itself from Atari S.A., as it says that its new focus on digital games has turned it into "a growth engine," yet this has gone "unrealized while under the control of Atari S.A."
This move will allow Atari to pull away from "the structural financial encumbrances" of its parent company, it said in a statement.
As part of the filing, Atari is looking to obtain $5.25 million in debtor-in-possession financing from financial investment company Tenor Capital Management.
And has anyone ever played "Test Drive"? By Accolade i think. [Clickety Click]
YES i have. I had Test drive 1,2 and 3 on the Commodore Amiga. You drove up a mountain side road in all 3, so it was basically a giant spiral. The only real difference between each game was the cars you got, you only had like 5 or 6 cars in each game. Usually a ferrari, a lambo, a lotus and a porsche and one out of place car (in TD1 it was a corvette i think ). Very good and damn hard games for their time..
@Asg16_4 If i remember correctly they weren't actually 2d games, i think the road was 3d, well as 3d as you could get back then... (so probably 3d vector graphics) and the cockpit of your car and the traffic cars were sprites overlaid on top (back then we knew how to drive properly in cockpit view, none of this playstation style driving from outside hehe)
Brings back good memories, i might break out the old amiga again one day ( we have fully working versions of both the amiga 500 and amiga 1200) with half a MB of ram and 1MB of ram respectively. ( a whole computer with half a megabyte of ram lol) Mind you i remember and still own a sinclair ZX81 (1kb of ram although you could get a 16kb ram pack) A sinclair spectrum 48k ( 48kb ram, rubber keys) and a spectrum+2 (which had 128kb of ram, proper hard plastic keys like we have today and built in tape deck on the side) You could get a whole game for 48kb, you need more than that just to compose an email to someone these days ....... Im old......
No they didnt, Games were awesome back then. Most of the basic ideas for modern games comes from games we had back then. There is STILL a huge Sinclair spectrum and Commodore 64 following.
No half games because they wanted to save the rest for DLC, hell of a lot less games has the same kinds of bugs and screw ups that games seem to get today ( so no updates needed) and best of all games didnt cost £45-£60. At worst a brand new game would cost you £6.99 most were under £5 though.
floppy disks pffft those silly modern inventions, we used cassette tapes (regular audio cassettes) We were hardcore, our stuff was recorded as sound Made it easy as hell to pirate stuff, you just had to have a double cassette deck stereo, put the original tape in one deck, and a blank cassette in the other and record.
floppy disks pffft those silly modern inventions, we used cassette tapes (regular audio cassettes) We were hardcore, our stuff was recorded as sound Made it easy as hell to pirate stuff, you just had to have a double cassette deck stereo, put the original tape in one deck, and a blank cassette in the other and record.
Oh Yeah i remember that too.
This was the little sweat thing i called my first "computer" in 1988.
(Robotron KC87)
Today collectors pay up to 1.000 Euro for this antique technology. ...and my dad threw it in the garbagecan a couple of years ago.
Registered Member #856
Joined: Mon Dec 03 2012, 07:25PM
damn that must suck for you and besides thats so legit how used to be able to do that but now i don't really know how to do it i think you burn the files on it right?