Here is a rough preview. It's not even a months worth of progress. [Clickety Click]
I have a rough understanding of 3D concepts due to school and OG help from Nobby on teaching me basic concepts back in the day. I'm learning something new every time I work on the mod
I'm a beta tester as well. In addition to beta testing I'm making my first car mod. An Acura Integra Type R with a JDM front end conversion (what I drive in irl haha)
Would love to hear some news on it. I saw that it had moved to turbo duck but couldn't really find info.. Its alive? Any info would be interesting, Audrey thanks!
Yooo it’s been a phat minute. Hope y’all are doin good. Saw that test drive is makin a comeback which is so dope. Cant wait to see what they come up with
Registered Member #856
Joined: Mon Dec 03 2012, 07:25PM
Posts: 629
So I was messing with my STI files on HxD and I selected a Huge chunk of bytes like all the way from the top to the bottom and I saw that there was an option to fill the selection with random bytes and i'm so happy I did that because not only did I get a unique paint job but it's also 3-tone!
Registered Member #1689
Joined: Fri Aug 02 2013, 02:39AM
Hey, there's me Also, make note that on consoles this is CLIENT-SIDE ONLY. Server-side, this mod is invisible on Bikes. The server defaults the color red, but the original client can still see it. For PAINTABLE cars, it is SERVER-SIDE + CLIENT-SIDE.
Registered Member #856
Joined: Mon Dec 03 2012, 07:25PM
After looking over a bit of my old topics on this forum and another i've decided to jump back into the chase to deconstruct the STI. file. In the very beginning of every STI. file there is a "BD2.PAMB" which when you flip it says "2DB.BMAP" so that means this is just a gigantic texture. (I kinda already knew that because of the templates for PC) In essence the file is a specially encrypted texture. Spewfr if your reading this THIS WILL BE OUR BIGGEST PROJECT YET!
Registered Member #1689
Joined: Fri Aug 02 2013, 02:39AM
That's pretty cool, right now I'm finishing up a small program, custom-image to ps3-encrypted-image. It'll do all of the hex stuff for you. Writing QuickBMS is fast and fun