@Six-Shooter. Well the site is about 8 years old now and the game has been dead for at least two of those. You can hardly expect to ge tthe same amount of sign-ups as we did say 4 years ago..
ew.. yeah its dangerous business.. face into glass on edge of desk or similar and these things really are pretty lethal. Im either sitting down with mine of theres a useful railing thing behind my desk which keeps me grounded if standing.
HEHEHE yeah im fine. i didnt actually break anything, just bruised stuff a lot (my ego mainly) im all better now though, so i will be back to playing eat saber and Pavlov..
Also yeah i broke out in an all over body sweat the other day, then my mouth went all watery and i realised i was suffering from my first go of motion sickness.. Pulled the headset up off my head and 2 seconds later i was fine. But for those few seconds things did feel VERY odd..
Eek! The only thing I've broken in VR is a massive sweat! I hope you're alright, Nobby. Take it easy, play some comfort VR games, and you'll be back to throwing your arms and head around in no time
Ouch! but yeah for VR, esp. a Vive you need a big empty room in best case scenario. The friend of my sister has a 20qm room reserved for it and never is completely alone when playing, just in case he is near a wall or the desk in the corner. get well soon.
Registered Member #37
Joined: Thu Aug 18 2011, 11:18PM
CraziieOne wrote ... But who would get the honors of wearing the badge. I mean unless you got a lambo badge on the back and ferrari on the front to trip out cops ..
"A bright yellow sport car doing over 180 miles per hour" would probably work for them, in any case.
Nobby76 wrote ... Nice pic btw... photoshopped or welded two 3d models together and rendered?
Photoshop (Corel Photo-Paint X5) and ~4 hours.
If it was a model, I would totally have put a wing on it. Had to work with what I had and what was "easy". If you notice, the Ferrari front half is a tad larger to scale, so this chop job wouldn't work IRL quite this well. I have a feeling a great designer with 3D skills (or an epic metal worker / designer) could make it work even better @ 1:1 scales, with a little creative "body work" where they come together.